Standard Data Table
1. The Team
· The team is formed by six players, this means the "king" and five fieldplayers. It is possible to have up to four substitutes in your team.
· Mixed teams are welcome, but a quota isn't prescribed by the regulation.

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1.1 The King
· The King is assigned by the team on the beginning of the play and he has got three lives.
· He has to be marked and mustn't be changed during the game.
· Within hitting the king three times the other team wins.
· At the start of the game, he is positioned in the outside area of the field.
· When entering the inner field for the first time, he gets the ball.
· The king is only allowed to enter the inner field after all other comrades of his team have been hit by the ball and has to leave it when another comrade of his team reenters the field.
· In case the king hits and enemy player, it isn't allowed to any other teammate to rejoin the game.

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1.2 The Substitutes
· They can join the game for each not dropped-off teammate when the team is in ball possession.

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2. The Play field
· It consists of an outer and inner field per team.
· Players may be hit from every position in the outer field.
· Within changing positions between inner and outer field player have to pay attention to fairness.
· Changing positions is only allowed when the ball rests.

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3. Boundaries of the field
· The base and side lines are part of the play field.
· In case a player crosses a line when in ball possession, this leads to the loss of the turn.

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4. Duration and judgement of the game
· The game starts and ends within the whistle of the referee.
· On start of the game the ball is being dropped in the field.
· The game lasts 10 min.
· The game ends in the moment, when all players of a team are hit by the ball and the king is hit three times.
· For every hit enemy player the other team receives one point.
· After passing the playtime, the team which has got the highest score wins.
· In case scores are equal, the game will become a draw in the pre rounds.
· In the main round a "Golden Shoot" is being used in case of a draw.
· A win is judged with 2:0, a draw with 1:1 and a loose with 0:2 points. Points, that were achieved in the play score in the goal-rate.

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5. Golden Shoot
· At the beginning of the "Golden Shoot" each team is used to designate a player.
· The ball is placed at the beginning at the center of the playing field, while both players are behind the respective base line.
· At referee's whistle, both players are allowed to run to the ball to gain possession of it.
· The player who has possession of it, is now allowed to hit its opponent.
· Within the first hit, the game ends in victory for the strinking team.

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6. Strike
· If a fielder is hit, he must leave the playing area of his team and go outside of the area of his team (he is trapped).
· If a fielder is hit by a captive player, he may return to the playing field, while the field player is caught.
· In case multiple players are hit with one throw, only the first player hit counts.
· A hit does not count, if it is achieved with prior contact to the ground.
· WFurther, a hit does not count, if it is caught before touching a teammate of the own team. Headshots do not count as hits.
· In case, an intention to draw headshots is to suspect, the king of the origin team loses one life.

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7. Interception of the game
· The referee is allow to disrupt the play at any time with the whistle signal in order to ensure the care of injured players or to express rule explanations and exhortations/penalties for example.
· In this case, the game is interrupted by judges within stopping the time.
· The game time only continues after the next whistle blow.

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8. Penalties
· In case of unfair play, for example intentional headshots, play on time or insults, the referee is allowed to impose time penalties.
· A player is allowed receive a maximum of two two-minutes-time-penalties, after this he will become ejected from the game. In this case, the opposing team earns four points for their goal-rate.
· As long as a team is playing shorthanded, the hit player counts as dropped.
· Unfair play such as violence against other players and referees are used to be punished with a disqualification. The penalized player will be disqualified from the tournament, the opposing teams earns five point. Further, the punished team has to play shorthanded in the further course of the tournament.

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9. Running out the clock
· The team in possession of the ball must not unnecessarily delay the game. For this reason the team in possession of the ball is only allowed to change the ball five times between theirs players. It is not allowed, to delay the game by wide throws in the gym. The referees are allowed to decide for others delays in time. If the referee decides on running out the clock, ball possession changes.